A User Audio Input Event allows a specified input channel (from a VI-6) to be routed to one or more Zones under schedule control. This type of event may be used to activate one or more system audio inputs for specific time- or calendar-related events. Settings that need to be considered are as follows:
The Timing Tab appears after a User Audio Input Event has been added to the Scheduler. It has the following three sections: Event Behavior, Event Occurrence and Event Time Frame.
Event Behavior determines the time of day that the event will occur. Event Occurrence further determines when the Event will occur according to a calendar. The days, weeks, and months during which the event will take place are chosen using checkboxes in this field. Event Time Frame determines when the Event will begin and end according to a calendar. Dropdown boxes with dates are provided, in addition to Today and Forever checkboxes.
The Zone Tab is used to assign the User Audio Input Event to a Zone(s). Zones must have been configured in the Zones section of the World Properties window to appear in this list.
This tab contains two sections for configuration - User Audio Input Event Settings and Audio Input Channel Selection.
The User Audio Input Event Settings field contains three settings to be configured. Duration designates the amount of time that the input is active. A checkbox can be marked to ensure that the User Input is always active, or dropdown boxes can be set in hours and minutes. Below these settings is a Priority Level spin control box, which is used to assign a Priority Level to the event.
The Background Effect setting offers three selections: Duck, Mute and Vox.
Duck causes any background source that is playing in the Zone to be ducked by the User Audio Input. Ducker settings are configured in the output section of each output Device.
Mute causes the background source to go silent when a User Audio Input Event is sent to a Zone.
Vox acts as a signal-activated ducker and causes the background source to duck when an audio signal is detected by the system.
The Audio Input Channel Selection field is used to select an audio input channel for use in the User Audio Input Event. The field will be populated by input channels that have been set to User Input within the VI-6 Properties window. If no VI-6 Inputs are available check the VI-6 General Settings window for allocation.
If a Vocia system is configured with multiple User Audio Inputs, the following priorities are used:
Channel Priority - If multiple User Audio Inputs of the same priority are active on one device, the Lowest Physical Input has the Highest Priority.
Device Priority - If multiple User Audio Inputs of the same priority are activated on multiple VI-6 devices, the Device with the lowest ID will have the highest priority.